Is it really a canon point if it's your own campaign. BUT!! He's from just past the point where he's sworn loyalty to the party/is watching over his poor traumatized dad (Murphi'ir). So, like, late Session 31, before the ending.
Character Details
Age
185
Hair/Eyes
White blue/red
Height/Weight
5'1", slim
Notable Traits
Merisian drow! Deep indigo skin with galaxy coloring. He tends to wear vaguely Japanese-style robes over a loose fitting pair of pants and boots. He has vestigial gills on his neck due to his amphibious nature. Also has hella tattoos on his back, but he keeps them FIRMLY covered, thanks. Always wears a yellow scarf with a net pattern.
15 Second Summary
Tolovir is a grumpy Merisian drow who has spent the last 85 years of his life hiding from his stalker/spy dad in a cottage in the woods. And then this party of adventurers busted into his home, accidentally led the cops to his door, and then kidnapped him in their quest to save the world. At some point he started liking them? (Is this what Stockholm's Syndrome is like?) He is a hedge mage with a talent for gardens and weaving spells into clothing.
Abilities & Permissions
Abilities
Level 7 Abjuration Wizard! He has a character sheet and everything. He specializes in protection magic and lightning bolt.
Permissions
Fade to black if you can convince Tolovir to have sex with you, I guess. He's borderline ace.
Sensing
Like all Merisian drow, Tolovir feels dimly like he's tangled up with an eldritch ocean goddess. He was born under a different sky, under a blue sun in a Sea of Stars. His robe has a counterspell worked into it. Also, he's immune to divination magic.